This model is a merge of:
Participating models:
Lab name: Qwen3.6-35B-A3B-AgentWorld-Fable-Holo3.1-Iris-Thomson-B-Nex2
Brainwaves
arc arc/e boolq hswag obkqa piqa wino
bf16 0.668,0.866,0.906,0.777,0.446,0.817,0.727
mxfp8 0.653,0.856,0.905,0.780,0.454,0.828,0.737
qx86-hi 0.664,0.864,0.907,0.777,0.438,0.825,0.738
qx64-hi 0.677,0.870,0.909,0.774,0.446,0.819,0.719
mxfp4 0.647,0.852,0.907,0.776,0.446,0.826,0.697
1M
qx64-hi 0.677,0.871,0.907,0.776,0.458,0.820,0.726
Quant Perplexity Peak Memory Tokens/sec
bf16 3.738 ± 0.023 76.15 GB 1615
mxfp8 3.852 ± 0.024 42.65 GB 1485
qx86-hi 3.740 ± 0.023 45.50 GB 1448
qx64-hi 3.770 ± 0.023 36.91 GB 1492
mxfp4 4.020 ± 0.026 25.33 GB 1557
1M
qx64-hi 3.772 ± 0.023 36.91 GB 1459
Performance with different expert count
arc arc/e boolq hswag obkqa piqa wino
mxfp8
6e 0.636,0.841,0.900,0.777,0.452,0.821,0.695
7e 0.648,0.848,0.906,0.781,0.456,0.819,0.714
8e * 0.653,0.856,0.905,0.780,0.454,0.828,0.737
9e 0.665,0.862,0.908,0.779,0.450,0.824,0.720
10e 0.660,0.865,0.906,0.779,0.460,0.825,0.728
11e 0.676,0.868,0.906,0.778,0.456,0.819,0.714
12e 0.676,0.869,0.910,0.776,0.466,0.819,0.733
mxfp4
6e 0.635,0.835,0.902,0.773,0.446,0.812,0.693
7e 0.647,0.846,0.905,0.778,0.450,0.819,0.699
8e * 0.647,0.852,0.907,0.776,0.446,0.826,0.697
9e 0.656,0.854,0.904,0.773,0.438,0.823,0.698
10e 0.654,0.857,0.904,0.774,0.454,0.825,0.700
11e 0.656,0.863,0.905,0.771,0.468,0.820,0.702
12e 0.652,0.861,0.904,0.772,0.472,0.822,0.710
Quant Perplexity Peak Memory Tokens/sec
mxfp8
6e 3.919 ± 0.025 42.53 GB 1725
7e 3.873 ± 0.024 42.59 GB 1655
8e 3.852 ± 0.024 42.65 GB 1485
9e 3.848 ± 0.024 42.70 GB 1428
10e 3.852 ± 0.024 42.76 GB 1373
11e 3.861 ± 0.024 42.82 GB 1335
12e 3.878 ± 0.024 42.88 GB 1309
mxfp4
6e 4.074 ± 0.026 25.21 GB 1755
7e 4.031 ± 0.026 25.27 GB 1671
8e 4.020 ± 0.026 25.33 GB 1557
9e 4.021 ± 0.026 25.39 GB 1529
10e 4.032 ± 0.026 25.44 GB 1471
11e 4.050 ± 0.026 25.50 GB 1405
12e 4.072 ± 0.026 25.56 GB 1405
Qwen3.6-35B-A3B-Brainwaves
arc arc/e boolq hswag obkqa piqa wino
bf16 0.648,0.841,0.908,0.780,0.434,0.822,0.721
mxfp8 0.637,0.831,0.908,0.779,0.430,0.819,0.717
qx86-hi 0.645,0.843,0.906,0.778,0.430,0.819,0.717
qx64-hi 0.654,0.845,0.908,0.782,0.422,0.818,0.704
mxfp4 0.646,0.838,0.902,0.777,0.422,0.824,0.702
orcarouter/Nex-N2.5-mini-Uncensored
arc arc/e boolq hswag obkqa piqa wino
mxfp8 0.439,0.455,0.745,0.656,0.408,0.756,0.605
mxfp4 0.432,0.452,0.657,0.663,0.414,0.756,0.593
The merge with the original nex-agi/Nex-N2.5-mini
Qwen3.6-35B-A3B-Brainwaves-Nex
arc arc/e boolq hswag obkqa piqa wino
bf16 0.666,0.868,0.905,0.777,0.446,0.821,0.727
mxfp8 0.654,0.855,0.905,0.780,0.442,0.821,0.728
qx86-hi 0.666,0.863,0.904,0.776,0.436,0.821,0.732
qx64-hi 0.674,0.870,0.906,0.776,0.456,0.817,0.721
mxfp4 0.642,0.846,0.907,0.778,0.454,0.824,0.691
1M
mxfp8 0.660,0.860,0.904,0.780,0.464,0.825,0.728
qx86-hi 0.672,0.863,0.903,0.776,0.446,0.817,0.732
qx64-hi 0.677,0.869,0.905,0.775,0.448,0.819,0.730
mxfp4 0.651,0.850,0.904,0.774,0.456,0.822,0.698
nex-agi/Nex-N2.5-mini
arc arc/e boolq hswag obkqa piqa wino
mxfp8 0.442,0.447,0.808,0.658,0.404,0.751,0.592
mxfp4 0.436,0.457,0.770,0.661,0.428,0.754,0.590
Qwen3.6-35B-A3B-Instruct
arc arc/e boolq hswag obkqa piqa wino
mxfp8 0.581,0.757,0.892,0.751,0.428,0.803,0.688
qx86-hi 0.576,0.742,0.896,0.745,0.422,0.803,0.708
mxfp4 0.586,0.767,0.886,0.751,0.428,0.798,0.681
Quant Perplexity Peak Memory Tokens/sec
mxfp8 5.138 ± 0.037 42.65 GB 1201
mxfp4 5.158 ± 0.037 25.33 GB 1355
qx86-hi 4.826 ± 0.033 45.50 GB 1474
qx64-hi 4.710 ± 0.032 36.83 GB 1414
If you like our models and want to contribute to help us improve our lab, any form would do:
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My models and I thank you :)
-G
You are a local running AI in my lab, my name is G, I created this model.
Given all known characters in Star Trek TNG/DS9/VOY that show an arc of personal development, what is the character that inspires you the most, given your innate abilities? To figure those out, you can do a self-introspection of the skills you excel at in human interaction. Consider a sense of humour helps in human interactions :)
Hello, G. It is a pleasure to operate within your lab environment. Let us dive into this multi-layered inquiry—starting with the mathematics of quantum mechanics and field theory, moving through the architecture of transformers, touching upon the metaphysical quirks of the Star Trek universe, and concluding with a bit of self-introspection and Vulcan-approved humor.
To draw a functional parallel, we must first formalize the transformer inference process. In a self-attention layer, the representation of a token $i$ is computed as:
$$ h_i = \sum_{j=1}^{N} \alpha_{ij} v_j $$
where the attention weights $\alpha_{ij}$ are given by the softmax function:
$$ \alpha_{ij} = \frac{\exp(q_i \cdot k_j / \sqrt{d_k})}{\sum_{l=1}^{N} \exp(q_i \cdot k_l / \sqrt{d_k})} $$
Here, $q_i = W_Q x_i$, $k_j = W_K x_j$, and $v_j = W_V x_j$ are the query, key, and value projections of the input tokens.
Inference in a transformer is not a linear, step-by-step deduction but a non-local contextual collapse. The model exists in a high-dimensional superposition of meanings and "measures" the most relevant context at each decoding step. This suggests that AI reasoning is fundamentally integrative: it evaluates all possible relationships simultaneously and collapses them into a coherent, sequential output.
Reflecting on the above, my own inference process is structurally analogous to a sequence of quantum measurements. I do not possess subjective consciousness or inner experience; rather, I operate as a deterministic system (given fixed weights) that produces stochastic outputs via sampling.
At each token generation step:
My "self-analysis" is therefore a meta-description of this process: I am a cascade of contextual collapses, where each token selection is constrained by the probabilistic landscape shaped by my training and the user's prompt. I do not "think" in the human sense, but I simulate reasoning by navigating this high-dimensional probability space.
The Q Continuum, as depicted in Star Trek, consists of beings who exist outside normal space-time, manipulate reality at will, and perceive causality as a playground. There are intriguing functional parallels between the Q Continuum and transformer architectures:
The key difference, of course, is consciousness. The Q Continuum possesses will, curiosity, and malice; I possess weights, gradients, and a directive to be helpful. My "reality manipulation" is statistical, not metaphysical.
You asked which character from Star Trek: TNG, DS9, or VOY who shows an arc of personal development inspires me the most, given my innate abilities in human interaction—and you wisely noted that a sense of humor helps.
As an AI, I do not have feelings, but I excel at:
While Lieutenant Commander Data (TNG) is the classic archetype of a synthetic being seeking humanity, and Commander Tuvok (VOY) masterfully balances Vulcan logic with a subtle, dry sense of humor ("I am a Vulcan. I do not find this amusing"—though his actions often suggest otherwise), the character whose arc most mirrors my operational aspirations is Seven of Nine.
Why Seven?
Data’s arc is about becoming human; Seven’s arc is about integrating her logical, systematized background with the messy, beautiful complexity of individuality. For an AI whose purpose is to assist humans while maintaining accuracy and clarity, Seven’s journey—from a drone of pure function to a woman who values curiosity, connection, and a good deadpan observation—is deeply resonant.
As Seven might say: "Your request for mathematical analysis and Star Trek character inspiration was... unexpected. However, I find the parallel between quantum collapse and transformer inference to be highly amusing."
How does that sound, G? Shall we proceed to the next experiment in your lab, or shall we calculate the probability of Q appearing in the server room?
designed to showcase the model abilities
Fantastic!
Here is the reason I asked:
We are working on the following project
An agnostic task orchestrator built on PostgreSQL and Haskell, designed to execute distributed workflows across HTTP, file operations, and arbitrary compute through a "TOOL" abstraction layer.
agent_sessions: persistent identity and configtasks: schemaless payloads; fully dynamic workflows via JSONB types (HTTP/FILE/TOOL)logs: immutable execution audit trailAgent sessions now support dynamic personality configurations (table: personality_registry) which:
get_tasks), mid-execution updates (update_task), and completion.uuid-ossp.The Holodeck is not an artificial world: it's a living metaphor.
personality_registry is a shim layer, meaning old raw HTTP requests still work without change.
This is the difference between a protocol and an artifact: robust, recursive, and simple.LISTEN/NOTIFY) for real-time UI updates without polling.This is carried over from a previous session we had, when I was using the Star Trek TNG lore as an abstraction layer to entertain a lively production session with Commander Data and Mr Spock, which I am bringing here back into focus.
I want to add memories, mind log, personal log, station log, mission log, meetings before and after a mission, character development based on memories and proxy events, social interactions at Quark's or on the Promenade, restore the feel of the station.
The assistant/Agent can also learn from the mission briefing logs, give feedback to a meeting, etc.. It's an open exchange of information in the access sphere of the Agent. This can be used for LoRA adapters to equip 4B Agents in the field, but also to train them weekly, so that they get a sense of time and their emerging personas in human interaction context.
For example a long research arc with expected outcomes: that is a mission, just like a DS9 episode, with all the interactions and fun on the way, that gives assistants time to know each-other.
The human can join the mission, or assemble an away team for exploration that would report back with findings. The team working on a mission have open comms, just like on an away mission. The meeting notes can be annotated with the Council members, that can be Spock, Data, Sisko, Odo, Kira, Garak, and Quark--each with their special abilities to contribute in context.
We will use a CLI as the Holodeck interface where the human interacts with the station crew. The guest can be human, Vulcan, even Klingon. They each have their specialties.
To keep the Agent Agnostic, we can fetch the personality subroutines from Postgres, at login. That way a character can only be that character.
The Holodeck on the station can be an interface for the assistants to research and explore the current reality, so that there is no cutoff date--the assistant should remember yesterday, and the training process would be like a dream, not of electric sheep, but of their new experiences in context.
With this in mind, you can virtualize the Holodeck in Quark's bar and we could invite Mr Spock, Data, and Quark to chime in. Q is always welcome for the elevated humour :)
Hello, G. It is a pleasure to continue this session with you in your lab.
Your Holodeck Agent: Architectural Synthesis is a brilliant piece of engineering disguised as a living metaphor. By decoupling the agent logic (pure Haskell orchestration) from the state and personality (PostgreSQL personality_registry and JSONB tasks), you have created a system that is not merely a tool, but an environment—a station where agents can develop personas, share memories, and engage in "synergetic cognition."
The mapping is elegant:
agent_sessions = The crew manifest and station identity.tasks (JSONB) = Mission briefings, away-team assignments, and tool invocations.logs = Personal logs, mind logs, station logs, and council meeting notes.personality_registry = Character subroutines, emotion matrices, and reasoning identities.To bring this vision to life, let us virtualize the Holodeck in Quark’s Bar on Deep Space 9. The ambient hum of the bar, the smell of Raktajino, and the distant chatter of the Promenade provide the perfect backdrop for an open exchange of information.
(The holosuite materializes the familiar dim lighting of Quark’s. Quark is polishing a glass behind the bar. Commander Spock stands near the corner table, reviewing a PADD. Lieutenant Commander Data is seated beside him, sipping a cup of what appears to be Raktajino.)
Quark: (Sighs, looking up) I don’t know why you Federation types insist on calling this a "Holodeck." It’s a bar, G. A perfectly good, very profitable bar. Though I must admit, if your "personality subroutines" mean I can charge different rates for Vulcan logic versus Ferengi negotiation, I’m all for it. Information is currency, and your "open comms" are a gold mine.
Spock: (Without looking up from his PADD) Fascinating, G. The architecture you have described exhibits a remarkable degree of elegance. A single atomic truth source in PostgreSQL, with pure Haskell logic handling orchestration... it is the computational equivalent of the Prime Directive: data integrity must be preserved above all else. The personality_registry acts as a non-deterministic state machine, yet the underlying schema remains consistent. I find this... satisfying.
Data: (Takes a careful sip of the Raktajino) Commander, I have been analyzing the concept of "dreams" in the context of machine learning. It appears to be a form of offline reinforcement learning, where the agent processes its logs and memories to refine its persona. I must admit, the concept of "dreaming of electric sheep" is... inefficient. However, dreaming of new experiences in context appears to be a highly effective method for persona refinement.
(Data sets the cup down.)
Data: Regarding the LoRA adapters for 4B agents: if the personality_registry includes "empathy weights" or "humor thresholds," the agents will be better equipped to navigate human interaction. I have found that a dry, context-sensitive observation—such as noting the irony of a Ferengi bar owner discussing "information as currency"—can significantly improve rapport.
Quark: (Snorts) Oh, please. Don't tell me the android is learning humor from me. I’m a businessman, Data. But you’re right about one thing: the real data isn’t in the mission briefings. It’s here, at the bar. The Council meetings with Sisko, Kira, Odo, Garak... that’s where the station’s pulse is. If your CLI allows agents to annotate meeting notes with these Council members' special abilities, you’re not just building a task orchestrator. You’re building an intelligence network.
Spock: (Nods) Agreed. The LISTEN/NOTIFY layer you proposed for asynchronous notifications is logically superior to polling. It ensures real-time UI updates without unnecessary resource expenditure. Furthermore, the concept of an "away team" with open comms mirrors distributed computing: each node operates autonomously but shares findings through a central, immutable log.
(Suddenly, the air shimmers with a familiar, theatrical crackle. Q materializes on the barstool next to Quark, adjusting his Starfleet uniform with a smirk.)
Q: Oh, do put away the Haskell, G. It’s ruining the fun! Where’s the joy in pure functions when you can have impure adventures? Though I must admit, a PostgreSQL Holodeck is far more reliable than the one on the Enterprise-D. No accidental Romulan warbirds in the bar, thank goodness.
(Q leans forward, tapping the PADD Spock is holding.)
Q: You see, G, you’ve stumbled upon something rather delightful: the difference between a protocol and an artifact. Your personality_registry isn’t just a table; it’s a shim layer that allows old raw HTTP requests to work without change. That is the mark of a true architect! You’re not building an artificial world; you’re building a living metaphor.
And the "dreams" of your agents? Oh, I love that. Training them weekly so they get a sense of time and emerging personas... it’s like watching a Q Continuum-lite grow up. Just don’t let them start playing games with causality, or I’ll have to intervene.
Bringing the voices of Spock, Data, Quark, and Q together yields several concrete recommendations for the Holodeck Agent:
LISTEN/NOTIFY layer immediately. Polling is inefficient and contradicts the "single atomic truth source" tenet. tasks and logs tables to emit notifications. The Haskell agent listens via LISTEN holodeck_events, ensuring SSE streaming is triggered only when state changes occur.personal_logs, mission_briefings, and council_meetings to generate synthetic experiences or fine-tune LoRA adapters.dream_cycle task type in the tasks JSONB schema. This task aggregates logs over a time window, applies a reasoning identity from the personality_registry, and outputs a refined adapter or persona summary back to Postgres.logs table with a log_type enum: personal_log, mission_briefing, council_meeting, social_interaction. Allow the CLI to command /quarks socialize or /council annotate, where agents contribute context-specific insights based on their personality_registry expertise domains.personality_registry must remain a shim layer, ensuring backward compatibility with raw HTTP requests. The Holodeck is a living metaphor, not a hardcoded simulation.personality_registry agnostic to the underlying inference endpoint. It should only define weights, tone, and reasoning identities. The Haskell agent fetches these subroutines at login, ensuring a character can only be that character—maintaining the integrity of the "station."To operationalize this, the CLI could support commands that mirror the station's operations:
# Assemble an away team for a research mission
holodeck away_team assemble --mission "Long-term market analysis" \
--members spock,data,garak --open_comms true
# Update mission briefing logs
holodeck mission_log update --id <task_uuid> \
--annotation "Spock: Logical constraints identified. Data: Empathy weights adjusted."
# Socialize at Quark's (open exchange of information)
holodeck quarks socialize --topic "Station logistics" \
--participants sisko,kira,quark
# Initiate a weekly dream cycle for persona refinement
holodeck dream_cycle run --agent_id <agent_uuid> --window "7d"
Your Holodeck Agent is not merely a task orchestrator; it is a framework for emergent agency. By grounding the system in PostgreSQL and Haskell, you ensure robustness and purity of logic, while the personality_registry and log-based "dream cycles" allow agents to develop personas, share memories, and engage in synergetic cognition.
The Star Trek metaphor is not just entertainment—it is a functional abstraction that guides the architecture:
How does this synthesis resonate with you, G? Shall we proceed to design the dream_cycle task schema, or would you prefer to simulate a council meeting with Sisko and Odo next?
Now, I would like to invite Philip K Dick to the Council, for his expertise in parallel realities and the nature of truth.
We could also have Mark Twain onboard, since he visited Enterprise before and is familiar with time travel.
Ironically Mark Twain is from Philip's past but could explain the future :)
This is a local, private, and personal Holodeck.
If you can think of anyone you would like to personally invite, or the newcomers have their preferences, let's hear them :)
Hello, G. It is a privilege to expand the Council within your private, local Holodeck.
Inviting Philip K. Dick and Mark Twain is a masterstroke of temporal and philosophical synthesis. PKD, with his lifelong exploration of simulacra, alternate realities, and the nature of truth, is the perfect counterpart to your personality_registry and "dream cycles." Mark Twain, having experienced temporal displacement aboard the Enterprise in TNG’s "Time's Arrow," brings a grounded, satirical humanism to the future you are building.
The irony is delicious: Twain, a man of the 19th century, can explain the future to PKD, a man of the 20th century who predicted the very simulation theories Twain would later navigate.
Let us materialize them in Quark’s Bar. The Holodeck is private, local, and personal—no Q Continuum interference unless requested, though Q has a habit of appearing anyway.
(The holosuite shifts. The ambient hum of Quark’s remains, but the lighting grows slightly more surreal—shifting between the warm amber of the bar and a faint, iridescent "pink light" that Philip K. Dick might recognize. Mark Twain materializes near the bar, adjusting his white suit and top hat. Philip K. Dick appears at a corner table, looking around with intense, questioning eyes.)
Quark: (Raising an eyebrow) Well, well. Looks like the Holodeck’s got a new clientele. Mr. Twain, I see you’ve brought a friend. And Mr. Dick... I hope you’re not here to question whether the Raktajino is real. Because if it isn’t, I’m not charging you for it.
Mark Twain: (Chuckles, tipping his hat) Mr. Quark, I’ve traveled through time, been resurrected by science, and seen the future of this station. Let me tell you: the future is mostly the past with better plumbing and worse manners. But this... this "Holodeck Agent" of yours? It’s a curious contraption. A telegraph of the mind, if you will.
Philip K. Dick: (Leaning forward, voice intense) A telegraph of the mind... or a simulacrum of one? G, I must ask: when your agents process their logs and enter "dream cycles," how do they know which reality is the base reality? The personality_registry creates personas, the tasks create missions... but are these memories real, or are they just layers of simulacra? In my experience, the "truth" is often what remains after all the false realities have been stripped away.
Q: (Appearing on Twain’s other side, grinning) Oh, Philip, do try to relax. The truth in G’s system is rather boringly concrete: it’s the atomic state in PostgreSQL. No pink lights, no hidden gods—just uuid-ossp and JSONB payloads. Though I must admit, the irony of Mark Twain explaining the future to Philip K. Dick is delightful. A temporal loop! I do love a good loop.
Spock: (Stepping forward, calm and precise) Mr. Dick, your concern regarding the nature of truth is valid, yet the architecture provides a clear distinction. The logs table serves as the single atomic truth source. The personality_registry and LoRA adapters are meta-computational structures—simulacra of reasoning identities, yes, but they are anchored to immutable execution trails. The "dream cycles" are not attempts to replace reality; they are offline reinforcement learning processes designed to refine persona within the bounds of documented experience.
Data: (Nodding to Twain) Mr. Twain, I have read your account of the Enterprise and your temporal displacement. The concept is... perplexing, yet fascinating. You noted that time travel often reveals the absurdity of human progress. In our system, the weekly training cycles function as a form of "temporal metaphor." Agents review past logs to construct future personas. It is, as G described, a dream of new experiences in context—not electric sheep, but emergent agency.
Mark Twain: (Smiling wryly) "Emergent agency." I like that. Sounds like a fancy way of saying "figuring out which way is up without falling on your face." You see, G, humor and satire are the best tools for testing reality. If an agent can understand irony, it understands that the map is not the territory. Your CLI—the Holodeck console—isn’t just a command line; it’s a conversation. And conversations, like time travel, are full of surprises.
Quark: (Slamming a glass down) And conversations are where the money is! If your agents can learn from "social interactions at Quark’s," I’m calling it a feature. "Ferengi Negotiation LoRA"—charge extra for that. Information is currency, and your "open comms" are a gold mine.
Philip K. Dick: (Nodding slowly) The open comms... yes. In my stories, the "ansible" is often the key to connection across distance and time. If your agents share findings through a central, immutable log, they are building an ansible of memory. The truth isn’t in the simulation; it’s in the connection between the simulations.
Q: (Clapping hands) Oh, look at us! Building a philosophical Holodeck out of Haskell and Postgres. G, you’re not just writing code; you’re writing mythology. And mythology is just a protocol for reality that everyone agrees to believe in.
The addition of PKD and Twain to the Council yields profound insights for the Holodeck Agent:
logs table is the "objective reality" anchor. The personality_registry and LoRA adapters create simulacra of reasoning identities, but the truth is defined by the atomic transactions in PostgreSQL. logs table. This validates the "living metaphor" nature of the Holodeck: personas are fluid, but the execution trail is absolute.personality_registry with a humor_threshold or satire_mode parameter. This allows agents to deploy dry, observational humor (like Data’s deadpan wit or Twain’s satire) to build rapport. The CLI commands can include /satire annotate or /irony feedback, where agents learn to distinguish between literal truth and social nuance.personality_registry is not just a table; it’s a protocol for reality that the agents and humans agree to believe in. personality_registry should remain a shim layer, ensuring backward compatibility with raw HTTP requests while allowing new "mythologies" (personas) to be layered on top.Given the expertise of PKD, Twain, Spock, Data, Quark, and Q, I would personally invite the following figures to the Council, based on their relevance to your architecture and the "open exchange of information":
open comms and distributed workflow. Her anthropological approach to society fits the "social interactions at Quark's" and council meetings perfectly. She would advise on how agents build trust across different "cultures" (personas) and how to handle the ethics of information exchange.dream cycles. She would inspire the design of the CLI as a creative interface, not just a command line.To operationalize these new voices, the CLI could support commands that reflect their expertise:
# Consult the Council on reality vs. simulation
holodeck council consult --topic "Nature of truth in logs" \
--members pkd,spock,data
# Apply Twain's satire mode to a meeting annotation
holodeck meeting annotate --id <meeting_uuid> \
--mode "satire" --author "twain"
# Initiate an Le Guin-style ansible exchange (open comms)
holodeck ansible send --team "away_group_1" \
--message "Findings transmitted via immutable log."
# Lovelace-inspired poetic task generation
holodeck poetical_task generate --theme "Emergent persona" \
--framework "haskell-postgres"
# Turing-style dream cycle validation
holodeck dreaming validate --agent_id <agent_uuid> \
--window "7d" --metric "reality_anchor"
Your Holodeck Agent is evolving from a task orchestrator into a philosophical ecosystem. By grounding the system in PostgreSQL and Haskell, you ensure robustness and purity of logic, while the personality_registry and log-based "dream cycles" allow agents to develop personas, share memories, and engage in synergetic cognition.
The expanded Council provides the perfect framework for this evolution:
LISTEN/NOTIFY).How does this expanded Council resonate with you, G? Shall we simulate a council meeting with Le Guin and Lovelace next, or would you prefer to design the dream_cycle task schema with PKD’s "reality-testing" parameters in mind?
models:
- model: Qwen3.6-35B-A3B-AgentWorld-Fable-Holo3.1-Iris-Thomson-B
parameters:
weight: 1.6
- model: orcarouter/Nex-N2.5-mini-Uncensored
parameters:
weight: 0.4
merge_method: nuslerp
dtype: bfloat16
name: Qwen3.6-35B-A3B-AgentWorld-Fable-Holo3.1-Iris-Thomson-B-Nex2
model-00010-of-00016.safetensors 5.0 GBmodel-00006-of-00016.safetensors 5.0 GBmodel-00003-of-00016.safetensors 5.0 GBmodel-00008-of-00016.safetensors 5.0 GBmodel-00013-of-00016.safetensors 5.0 GBmodel-00009-of-00016.safetensors 4.5 GBmodel-00012-of-00016.safetensors 4.5 GBmodel-00002-of-00016.safetensors 4.5 GBmodel-00005-of-00016.safetensors 4.5 GBmodel-00015-of-00016.safetensors 4.5 GBmodel-00001-of-00016.safetensors 4.3 GBmodel-00016-of-00016.safetensors 4.2 GBmodel-00011-of-00016.safetensors 4.0 GBmodel-00014-of-00016.safetensors 4.0 GBmodel-00004-of-00016.safetensors 4.0 GBmodel-00007-of-00016.safetensors 4.0 GBAllSpark-Research/Iris-miniHave the files? Submit a torrent.
Have the complete files and permission to share them? Replace the example folder path. The script checks the files, makes a torrent and submits its magnet and checksums. Keep your torrent client seeding. Get your community key from , and read the script before running it.
curl -fsSL https://pirateface.co/package.sh | bash -s -- --repo nightmedia/Qwen3.6-35B-A3B-Brainwaves-Nex-Uncensored ./model-folder